Visiting Researcher (alumni)
John Sullivan is a music technology researcher whose work focuses on user-centered design of new instruments and technologies for music and multimedia performance. With a background in music performance and human-computer interaction, his work includes user research, participatory design workshops and collaborations with musicians to better understand and support professional performance practices. Additionally he has conducted research in the areas of motion capture analysis of live performance, haptic interaction, and accessible digital musical instrument design.
Under the name Johnny Venom, he has been a part of multiple indie rock groups from the northeastern US. He released several albums with various projects and has toured extensively in the US, Canada, and Europe.
- Ph.D. Music Technology – McGill University, 2021
BFA Contemporary Music Performance and Composition – College of Santa Fe (United States), 2003
MFA Intermedia – University of Maine (United States), 2015
- Embedded Systems
- Haptics: Tactile and Force-Feedback
- Hardware Development
- Interface Design
- Interface Evaluation
- Movement Analysis
- Sullivan, J. (2021). Built to Perform: Designing Digital Musical Instruments for Professional Use. In Ph.D. Thesis, McGill University. Montreal, Canada.
- Sullivan, J., Vanasse, J., Guastavino, C., Wanderley, M. M. (2020). Reinventing the Noisebox: Designing Embedded Instruments for Active Musicians. In Proc. of the International Conference on New Interfaces for Musical Expression (NIME). Birmingham, UK.
- Calegario, F., Wanderley, M., Tragtenberg, J., Wang, J., Sullivan, J., Meneses, E., Franco, I., Kirkegaard, M., Bredholt, M., Rohs, J. (2020). Probatio 1.0: collaborative development of a toolkit for functional DMI prototypes. In Proc. of the International Conference on New Interfaces for Musical Expression (NIME) (pp. 6). Birmingham, UK.
- Sullivan, J., Wanderley, M. M. (2019). Surveying Digital Musical Instrument Use Across Diverse Communities of Practice. In 14th International Symposium on Computer Music Multidisciplinary Research. Marseille, France.
- Giordano, M., Sullivan, J., Wanderley, M. M. (2018). Design of Vibrotactile Feedback and Stimulation for Music Performance. In Musical Haptics. Springer Series on Touch and Haptic Systems (pp. 193 - 214). Papetti, S., Saitis, C. (Eds.). Springer, Cham.Cham, Switzerland.
- Sullivan, J., Tibbitts, A., Gatinet, B., Wanderley, M. M. (2018). Gestural Control of Augmented Instrumental Performance: A Case Study of the Concert Harp. In Proceedings of the 5th International Conference on Movement and Computing - MOCO '18. Genoa, Italy.
- Sullivan, J., Wanderley, M. M. (2018). Stability, Reliability, Compatibility: Reviewing 40 Years of DMI Design. In Proceedings of the Sound and Music Computing Conference. Limassol, Cyprus.
- Bhagwati, S., Wanderley, M. M., Sullivan, J., Giordano, M. (2016). Musicking the Body Electric: The “Body:Suit:Score” as a polyvalent score interface for situational scores. In Proceedings of the 2nd International Conference on Technologies for Music Notation and Representation.
- Sullivan, J. (2015). Noisebox: Design and Prototype of a New Digital Musical Instrument. In Proceedings of the International Computer Music Conference (pp. 266-269). Denton, TX, USA.
- Masu, R., Pultz Melbye, A., Sullivan, J., Refsum Jensenius, A. (2021). NIME and the Environment: Toward a More Sustainable NIME Practice. In Proceedings of the 2021 International Conference on New Interfaces for Musical Expression (NIME 2021). Shanghai, China.